So I forgot to upload some picks after finishing the full mesh for Leviathan, or the rough mesh, anyway. And it's all in the glorious mental ray rendered, or the settings I had to refind since I couldn't on the last set of pictures.
Of course, because I forgot that means I've done some more work, I spent my last two free days setting up his skeleton and painting skin weights. So now I've got a fully posable whale spirit.
Now, he is missing some eyes and some teeth and probably a tongue as well as any extra frills I may want to add to make him a bigger mix of sea creatures, but that'll be later. My next step is to properly unwrap his UV's and then make a high res version of him that I can to do a normal map on. Then I can texture him. Of course, I need to learn how to do those, so that might take a bit. But once that's done, I can make some scenes with him. It'll be cool.
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